A few articles on casually writing a roguelike game.


Reflex SDL2

2017/08/21 A reflex host for Haskell SDL applications.

Better Renderable Types

2015/10/03 Purely functional datatypes that can be rendered.

My Keyboard

2015/09/05 The beginning of a pipe dream to replicate my datahand keyboard.

Rendering text in Haskell using freetype2 and OpenGL

2015/10/03 A first attempt at rendering text